A human -centered, storytelller.
Andrew G Hicks is an award-winning Immersive Filmmaker and Creative Technologist creating immersive and participatory stories that expand empathy and deepen perspective.
Specializing in immersive documentary and spatial storytelling for Apple Vision Pro, VR, and AR platforms, with 15 years of experience in filmmaking, creative technology, and app development.
Directing & Producing | Immersive Storytelling | XR Development | Interactive Media Design | Creative Coding | Post-Production Mastery | Experience Design | 3D & Spatial Media | Creative Direction | Human-Computer Interaction | Innovation & Prototyping | Leadership & Collaboration
In Development
Creatives
Interactive Immersive Documentary Series Pilot
Director and Producer | Apple Vision Pro | 2026
Creatives is an immersive and interactive documentary series exploring artists, their stories, and their processes. From a collage artist reimagining found objects to a dancer pushing the limits of physical expression, or an illustrator inspired by the natural world, each episode invites viewers beyond observation. Through interactive elements, they experiment with the same artistic techniques, crafting their own works within immersive environments. This blend of storytelling and participation bridges the gap between artist and audience, transforming documentary into a collaborative space where inspiration is not only shared but lived.
Synesthetic
Immersive Documentary Series Pilot
Director and Producer | Stereoscopic Immersive | 2026
Synesthetic transforms music into a multi-sensory experience. Blending music and imagery, the series invites audiences to step inside sound itself, experiencing songs as environments they can see, feel, and move through from the minds of musical artists and producers. Synesthesia expands the boundaries of documentary storytelling, offering viewers a rare opportunity to connect with music in a way that is intimate, visceral, and entirely new.
It Happened Here
Immersive Documentary Series Pilot
Director and Producer | Stereoscopic Immersive | 2026
Explore the powerful relationship between memory and place with It Happened Here. Each episode documents an individual’s recollection, layering their spoken narration with visual re-creations of memory. The debut episode follows a woman revisiting her childhood vacations in Ocean City, New Jersey. Once fractured by a strained family past, she discovers meaning in reclaiming traditions with her own family and forming connections across generations. By intertwining testimony with immersive visuals, It Happened Here allows audiences to see the world as remembered, offering new perspectives on the significance of lived experience.
Past Work
People. Places. Things. App
Augmented Reality Civic Engagement App
Founder and CEO of PPT Labs Inc. | iOS | 2017 -2021
a civic engagement app that used augmented reality to let users tell the story of their community. Its “Scouting” interface gave a real-time view of what was happening nearby, while AR tools empowered users to inform, add character to the everyday, and share stories that otherwise couldn’t be told. Released on the Apple App Store for iOS, the app blended technology with civic storytelling to make the invisible visible.
Narratives
Geo-locative Storytelling App
Principle Investigator | iOS | 2014 -2017
A geo-locative storytelling app where walking in different directions revealed new film clips, letting users shape the story as it shaped them. Built with a custom iOS interface, it won top prize at Mobile HCI, judged by experts from Google, Twitter, and Samsung.
A Cloud’s Dream
Experimental Animated Short Film
Director, Producer and Animator | Stereoscopic 3D | 2012
An experimental narrative using particle system and audio waveform data to animated stereoscopic visuals of sound. A Cloud’s Dream was created with the National Film Board’s 14th Hot House series. Registered through the Directors Guild of Canada.
Collaborating to Shape the Future of Storytelling.
Andrew G Hicks brings vision and leadership to immersive storytelling, with ideas that are both innovative and market-ready. His work bridges the sciences, humanities, and technology into meaningful audience impact — inviting collaboration with creatives, platforms, and studios who see the future of storytelling as participatory, human-centered, and global.